Edwin R Gomez

Address: 413 N 12th Street Montebello Ca 90640
Cell: (323) 303-4556
Instagram: @dropclothartstudio
Email: Creativeedgomez@gmail.com
Professional profile
I’m pusuing an opportunity for growth that utilizes my 33 years of experience in Television Animation, story development production and Media Arts and Animation Education both at the collegiate and secondary high school level.
Qualifications:
I’m Skilled in Figure and form studies, Character Design, Digital Animation, 2D Character Layout, 2D Animation, Storyboarding, Experimental Animation, Video Production, Graphic Design, Digital Photography, Film editing using Adobe Premier.
Technical Skills:
Traditional animation, TVP digital animation, Adobe Animate Digital Animation, Animation, Adobe Premiere, Illustrator, Photoshop, and Adobe Illustrator.
Career summary
Teaching Experience:
Irvine Valley College
Aug 2016 – present
Digital Animation with a 2D perspective and Character Design:
Animation:
Teach environmental design for games and animation
Teach traditional animation in a digital animation program
Teach Layout both for character and backgrounds
Teach traditional animation aimed at a digital/3D animation pipeline
Teach figure drawing and anatomy fundamentals aimed at a character pipeline
Character Design:
Teach Character development
Teach Figure Drawing for character designers
Teach Perspective for Animation and games
Teach the art of observational drawing
Rowland High School
Aug 12th 2019 – present
Media Arts Teacher:
Graphic Design:
Teach the art of commercial graphic design
Teach process based sketching and design though the art of thumbnailing
Teach graphic design elements and principles of design
Teach Adobe Illustrator and Adobe Photoshop techniques
Teach typography techniques
Animation:
Teach the fundamentals of drawing
Teach the principles of animation
Teach the principles of staging for anmation
Teach the art of figure drawing
Teach the art of reference based drawing
Teach the art of thumbnailing
Teach the art of sequential movement
Teach character design
Teach character animation
Teach demo reel classes
Teach Independent studies studio classes
North Orange County ROP Aug – 2016 – June-2019
Animation:
Teach traditional animation in a digital animation program
Teach Layout both for character and backgrounds
Teach traditional animation aimed at a digital/3D animation pipeline
Teach storyboarding and timing techniques
Teach character rigging for 2D animation
Teach Story development and script development aimed both at film and animation
Teach 2D layout both for character and background design
Video:
Teach Story development for film
Teach the stages of script writing and story structure
Teach Camera operation for video production and film
Teach VFX green-screen operation for newscast production and short film
Teach three point lighting and staging for film production
Teach digital film editing using industry based programs
Visual communication:
Teach the rules of design
Teach product layout
Teach typography principles
Teach visual development for product
Teach pitch production for product
Teach the history of product design and layout
Pico Rivera Parks
Oct 2016 – June 2020
Community-based grassroots animation classes:
Animation:
Teach basic character design skills
Teach 2D animation
Teach Layout for animation
Drop-cloth Art Studio Aug- 2015 – 2017
Portfolio Development:
Teach Portfolio development
Teach 3D character design and building
Teach 3D sculpting both organic and industrial
Teach environmental design for games and animation
Teach traditional animation in a digital animation program
Teach Layout both for character and backgrounds
Teach traditional animation aimed at a digital/3D animation pipeline
Teach figure drawing and anatomy fundamentals aimed at a character pipeline
La Puente Valley ROP Aug 2014 – Aug 2016
Animation teacher:
Teach traditional animation in a digital animation program
Teach Layout both for character and backgrounds
Teach traditional animation aimed at a digital/3D animation pipeline
Teach storyboarding and timing techniques
Teach character rigging for 2D animation
Teach Story development and script development aimed both at film and animation
Teach 2D layout both for character and background design
Westwood College South bay campus Aug 6th 2014
3D Generalist:
Taught intermediate modeling
Demo Reel Design
LA City Harbor College 03/12 – June 2012
Photoshop Professor:
Taught Advanced and fundamental classes in the art of digital editing and rendering.
Westwood College Anaheim campus 06/08 – Oct 8th 2014
Generalist:
Taught the fundamentals of 3D Studio Max, Maya, Mudbox, ZBrush, including character modeling, character acting and character animation, Studio Pipeline system, storyboarding process, rigging and skinning; teach traditional drawing for game and animation artist.
Brooks College 06/06 –06/08
Animation Game Art Professor:
Taught Flash CS3, Photoshop CS3, Illustrator CS3, Fundamentals of Graphic Design, Layout, Package Design, and Composition for Commercial Design
East Los Angeles College 09/07 – Dec 07
Photoshop Professor:
Teach Animation, Flash design/Adobe CS3, Fundamentals and Advanced Photoshop
Star 10/05 – 11/06
Taught Flash, conceptual drawing, key animation, storyboarding, and storytelling for animation.
Professional Experience
Freelance Animator/Conceptual Designer 1/03 – present
Create and animate characters on a contract basis for independent small studios, start-up companies or established ones, such as Big Bad Tomato and Disney
Hollywood Beautification Team 6/98 – 9/07
Muralist/Educator
Created murals at multiple schools around the city; educated students on creating art and helping the environment; worked on this project on an as-needed basis.
Klasky Csupo 11/05 -06/06
Animator/Layout Artist
Created secondary characters for pilot shows
Create Layout for Background
Create Layout for Character
Rig 2D characters for animation in Photoshop
Walt Disney Company 10/04 -10/05
Conceptual Designer: Buena Vista games
Pitched ideas to art director and producers to keep the pipeline flowing; created conceptual characters and environments to create the style and feel of the game in development; researched time periods to set the mood for the game.
Cartoon Network 1/03-12/03
Freelance Character Designer
Education & qualifications
The Art Institute of California, Los Angeles:
Bachelors of Science degree in Computer Animation and Media Arts
(Completed Dec 2004)
The Academy of Arts University:
MFA Film/ Animation/Illustration (Completed Winter 2013)
Orange County Department of Education:
Single Subject teaching credential in Art Media and Entertainment (Completed May 2018)