Edwin R Gomez

Address: 413 N 12th Street Montebello Ca 90640
Cell: (323) 303-4556
Email: Creativeedgomez@gmail.com
Professional profile
Seeking a position with an opportunity for growth that will utilizes my 15 years of experience in television animation production and 12 years in education both at the collegiate level and secondary high school level.
Qualifications:
Skilled in Video Production, Graphic Design, Digital Photography, Background layout, Character Layout, 2D Animation, Digital Animation,3D Animation, Experimental Animation, Storyboarding, Character Design, Environment Design, 3D modeling using Autodesk Maya, Film editing using Adobe Premier, After-Effects and Final Cut Pro, Visual effects green-screen operation using both indoor and outdoor filming techniques.
Technical Skills:
Traditional animation, TVP digital animation, Flash Digital Animation, After Effects Animation, Maya (animation, modeling, texturing) Adobe Premiere, Illustrator, After-Effects, Photoshop, and Light room.
Career summary
Teaching Experience:
Rowland High School Aug 12th-present
Media Arts Teacher:
Teach graphic design
Teach typography
Teach motion graphics
Teach character design
Teach character animation
Teach Maya 3D modeling
Teach 3D character animation
Teach texture mapping
Teach demo reel classes
Teach Independent studies studio classes
El Camino College July 2019-Aug 2019
Teach intro to 3D modeling
Teach Intro to Character design
Teach Intro Film Class
Teach Intro Stop-motion class
Irvine Valley College – present
Animation and Character Design:
Teach environmental design for games and animation
Teach traditional animation in a digital animation program
Teach Layout both for character and backgrounds
Teach traditional animation aimed at a digital/3D animation pipeline
Teach figure drawing and anatomy fundamentals aimed at a character pipeline
Teach Character development
Teach Figure Drawing for character designers
Teach Perspective for Animation and games
Teach the art of observational drawing
North Orange County ROP Aug – 2016 – June-2019
Generalist:
Animation:
Teach traditional animation in a digital animation program
Teach Layout both for character and backgrounds
Teach traditional animation aimed at a digital/3D animation pipeline
Teach storyboarding and timing techniques
Teach character rigging for 2D animation
Teach Story development and script development aimed both at film and animation
Teach 2D layout both for character and background design
Video:
Teach Story development for film
Teach the stages of script writing and story structure
Teach Camera operation for video production and film
Teach VFX green-screen operation for newscast production and short film
Teach three point lighting and staging for film production
Teach digital film editing using industry based programs
Visual communication:
Teach the rules of design
Teach product layout
Teach typography principles
Teach visual development for product
Teach pitch production for product
Teach the history of product design and layout
Pico Rivera Parks Oct 2016 – present
Teach basic character design skills
Teach 2D animation
Teach Layout for animation
Irvine Valley College Jan 2017 – present
Teach Character design and layout
Teach 2D animation
Graphic Design:
Taught Typography
Taught basic Design skills
Taught composition and layout for graphic design
Taught an introduction to Illustrator
Taught the history of type
Photography:
Taught the history of Photography
Taught Camera operation
Taught the rules of composition
Taught the art of seeing and not just shooting
Taught Light room
Taught Photoshop
Taught Aftereffects
Drop-cloth Art Studio Aug- 2015 – 2017
Portfolio Development:
Teach Portfolio development
Teach 3D character design and building
Teach 3D sculpting both organic and industrial
Teach environmental design for games and animation
Teach traditional animation in a digital animation program
Teach Layout both for character and backgrounds
Teach traditional animation aimed at a digital/3D animation pipeline
Teach figure drawing and anatomy fundamentals aimed at a character pipeline
La Puente Valley ROP Aug 2014 – Aug 2016
Animation teacher:
Teach traditional animation in a digital animation program
Teach Layout both for character and backgrounds
Teach traditional animation aimed at a digital/3D animation pipeline
Teach storyboarding and timing techniques
Teach character rigging for 2D animation
Teach Story development and script development aimed both at film and animation
Teach 2D layout both for character and background design
Westwood College South bay campus Aug 6th 2014
3D Generalist:
Taught intermediate modeling
Demo Reel Design
LA City Harbor College 03/12 – June 2012
Photoshop Professor:
Taught Advanced and fundamental classes in the art of digital editing and rendering.
Westwood College Anaheim campus 06/08 – Oct 8th 2014
Generalist:
Taught the fundamentals of 3D Studio Max, Maya, Mudbox, ZBrush, including character modeling, character acting and character animation, Studio Pipeline system, storyboarding process, rigging and skinning; teach traditional drawing for game and animation artist.
Brooks College 06/06 –06/08
Animation Game Art Professor:
Taught Flash CS3, Photoshop CS3, Illustrator CS3, Fundamentals of Graphic Design, Layout, Package Design, and Composition for Commercial Design
East Los Angeles College 09/07 – Dec 07
Photoshop Professor:
Teach Animation, Flash design/Adobe CS3, Fundamentals and Advanced Photoshop
Star 10/05 – 11/06
Taught Flash, conceptual drawing, key animation, storyboarding, and storytelling for animation.
Professional Experience
Freelance Animator/Conceptual Designer 1/03 – present
Create and animate characters on a contract basis for independent small studios, start-up companies or established ones, such as Big Bad Tomato and Disney
Hollywood Beautification Team 6/98 – 9/07
Muralist/Educator
Created murals at multiple schools around the city; educated students on creating art and helping the environment; worked on this project on an as-needed basis.
Klasky Csupo 11/05 -06/06
Animator/Layout Artist
Created secondary characters for pilot shows
Create Layout for Background
Create Layout for Character
Rig 2D characters for animation in Photoshop
Walt Disney Company 10/04 -10/05
Conceptual Designer: Buena Vista games
Pitched ideas to art director and producers to keep the pipeline flowing; created conceptual characters and environments to create the style and feel of the game in development; researched time periods to set the mood for the game.
Cartoon Network 1/03-12/03
Freelance Character Designer
Education & qualifications
The Art Institute of California, Los Angeles:
Bachelors of Science degree in Computer Animation and Media Arts
(Completed Dec 2004)
The Academy of Arts University:
MFA Film/ Animation/Illustration (Completed Winter 2013)
Orange County Department of Education:
Single Subject teaching credential in Art Media and Entertainment (Completed May 2018)